About This Game The Wolf of Wall Street... with lasers.You’re the newly appointed CEO of Vostok Inc. As a greedy, space-capitalist your ultimate goal is to get filthy, stinking, rich!First, you’ll need to raise some start-up capital by twin-stick blasting enemies, asteroids and anything else that gets in your way. Once you’ve collected enough moolah it’s time to land on planets and start mining, terraforming and colonizing.Use that extra moolah to upgrade your ship, craft weapons and build more planetside business enterprises to rake make even more moolah!With your pockets overflowing, you’ll be able to expand beyond our solar system, across more than 40 planets, recruiting managers, playing awesome retro inspired mini-games, fighting evil bosses and listening to a thumping customizable synth soundtrack along the way, all the while letting the (you guessed it!) MOOOLAHHH!!! roll in. 7aa9394dea Title: Vostok Inc.Genre: Action, Casual, IndieDeveloper:Nosebleed InteractivePublisher:BadLand PublishingRelease Date: 26 Jul, 2017 Vostok Inc. Free Offline The controlls are terrible on the keybord and the olny way I could pause the game to get to settings was by pressing shift and tab, when you use the mouse to shoot the direction that your bullets go changes randomly. even if it didn't do that it would still be hard to aim because if you put your mouse on the left of the screen and start firing, the bullets go below your mouse. I tried plugging in my Xbox 306 controller to see if it works, I could move around easily with the left wiggle stick, but the right one didnt do anything and lt and rt just shot bullets to the left and right.. Not worth the asking price. The game is OK to a point, the idle parts of the game feel very fleshed out and well paced save for when they interact with the active parts of the game, one of the requirements for the next building is destroy 3333 asteroids. This does not go fast, and you will be harassed the entire time you are doing it by enemies in the area. Even if you beat the area boss enemies will still spawn and lock you into a twin stick shooter which is faster to fail than to complete. You will quickly find yourself just holding the shoot button in a direction over and over and over again as the active part of this game is liken to a mix of asteroids the arcade game and a touhou game. Beware to discover the problems in this game it will put you over the time you can request a refund. I would have refunded this myself were it not the case. This is not worth buying, there are better free browser games and at most this game is worth 2$, pick up if it goes on sale for 90% or more. As it stands it is a mess.Consider this review void if they ever add a way to automate the horrid active parts of this game.. Don't let the trailer fool you - this is a cookie clicker game; not much in the way of good gameplay sadly. Not a terrible way to pass time but certainly not particularly engaging.Also, DO NOT buy this unless you have a controller to play it with, keyboard is a mess.. it feels to me like this game is not finished, it need a overhoul of the steering of the ship, its just a pure pain of flying and shooting. as it is now it more or less unplayable. have tryed with handcontroller and keyboard, while it was slightly better with mouse+keyboard it was still terrible feel. navigating the menues is allso terrible, pressing allkind of buttons just to find how to switch in between the menus, same goes to try to get to the settings menu, took some time to figure out how to get there, an easy way would to implement by pressing esc would make the experience better. over all this game is not worth its money, your more or less paying for a Beta. in conclution fun idea, but terrible stearing and menu handling it killed the game for me. cant recomend the game as it is now.. It's basically digital crack.Use a controller and run it in a window; any time you're not actively playing just leave it running in the background.. I'm a sucker for twin-stick shooters and I'm a sucker for incremental/idle games. This game's first 12 hours was great! But the end boss is ♥♥♥♥ing awful--too powerful by several orders of magnitude--and I'll never finish it. The last building unlock was also a gigantic letdown. And that's a huge shame. I can't recommend it even to weirdos like me who love the building blocks this thing is made with.. This game forces you into a ridiculous controll scheme where you can't even change the controlls properly. it has no mouse support whatsoever in the menu's wich is a disgrace, it has no windowed\/resolution options no graphical options and the tutorial guy wont shut the everloving \u2665\u2665\u2665\u2665 up all the wile you're trying to get to the \u2665\u2665\u2665\u2665ing pause menu to fix it only to have the game \u2665\u2665\u2665\u2665up remapping the poorly thought out controls for twenty \u2665\u2665\u2665\u2665ing minutes! there isn't even an options menu on the main "menu" about the game itself, who \u2665\u2665\u2665\u2665ing knows wether it's good. the accessibility is so low you cant even get to it without either dropping 60 buckaroo's on a controller or giving up any hopes for an intuitive controll scheme.Would not reccommend this\u2665\u2665\u2665\u2665\u2665\u2665. ____________________Pros -- A clicker game that has gameplay and is actually fun to play- Different weapons to your weapons and ships that allow you to play differently- High quality music that becomes more or less intense depending on what you are doing(for example, you'll hear ambient noises when sitting still, start flying and a melody will start, start boosting or shooting, and drums will kick in)- I feel like I'm playing a game in a Kurzgesagt video- Casin is a cute star system, which is the first time I've ever called a star system cute_____________________Cons -- The game rarely, but occasionally softlocks my keyboard, forcing me to restart the computer or sit there, dying repeatedly- Executives are annoying to manage, mainly because I rarely see supplies for them- Jimmy is bloody annoying in the tutorials (but you can mute the tutorials so it's fine). Decent game, definitely worth a play. The enemies scale nicely so there's always a little bit of challenge.Kills a few hours and you can leave it on when to help build up a bit of cash.Slight issue though, I broke the game when prices for buildings exceeded Duodecillion. Then everything essentially became free. My player level exceeded 9,000,000 because I wanted to see how far the game could go before my computer started to tank. Unfortunately, the enemies scaled with this and instantly decimated me because their health was in the millions.So yeah, that was fun to do :) NEW PATCH - 1.02 "Zip it Jimmy!" Now live.: Fixed a bug where buying multiple buildings at once would not tally correctly which meant Liquid processor and atmosphere plant didn’t unlock correctly. Fixed a bug where buying multiple buildings at once would not tally correctly meaning cross building bonuses weren’t correct. Fixed Objectives 525, 526 and 527 not unlocking. Fixed currency out of range bug that would break the game when the player had a high enough income. Fixed a bug where the unlock criteria for unlocking Casinos was referencing the wrong weapon. Fixed a turret in Vent not damaging player. Fixed a bug where some objectives that had been completed weren’t showing correctly. It’s possible to shut Jimmy up, from the settings menu. Jimmy’s call frequency dialed down from every 30 seconds to every 90 seconds. Added the ability to adjust the volume of voices individually. Added more lines for Jimmy so he doesn’t repeat himself as often (Limited to English). Added effect to manager indicator to make it more obvious when they spawn. Now when the the player flies over a dead exec they are removed from the radar. Halved executive consumption, meaning they take twice the time to consume items. Added a cool video glitch effect to changing solar system in the galactic map. After level 20 enemies do incrementally more damage to the player. Marauder (miniboss) enemy increased loot drop Tweaked the time between groupings of enemies so things are a little less hectic. Late game economy smoothed out. Buildings after the School are now cheaper to buy or give greater returns. The targeting computer toggle state is now saved into the player profile. Arrow keys used to scroll stats and tutorial log (set as right stick). Various other small tweaks and fixes.Keyboard rebinding is done (pending localisation and testing) and will be patched as soon as it's tested and localised.. MADNESS WEEK!: We slash the price of our STEAM games! We've definitely gone crazy... if you like to play on Steam, you can't miss our sales!Enjoy the biggest discounts we've EVER made on some of our titles, only from April 4 to 14.A week to freak out with our titles! 70% to 90% discount!. Keyboard remapping patch live now!: Patch 1.03Fixed some objectives that locked after the last patch.Fixed "completed all objectives" scene triggering wrongly.Fixed a bug where survival below 25% health objectives weren’t behaving correctly.[PC] Implemented keyboard remapping on.
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